tag:blogger.com,1999:blog-4017745189504803687.post1859782202315207925..comments2024-02-28T07:29:15.484+10:30Comments on Making a C64/C65 compatible computer: Testing 16-colour sprite modePaul Gardner-Stephenhttp://www.blogger.com/profile/10150903760695355706noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-4017745189504803687.post-33722526672497452882018-01-30T23:02:54.133+10:302018-01-30T23:02:54.133+10:30Paul showed me this getting an "overscan"...Paul showed me this getting an "overscan" image. Quite impressive.Anonymoushttps://www.blogger.com/profile/04831681461356153688noreply@blogger.comtag:blogger.com,1999:blog-4017745189504803687.post-29836321911943346852018-01-27T08:48:50.231+10:302018-01-27T08:48:50.231+10:30Basically, yes, but remember the VIC-III/IV timing...Basically, yes, but remember the VIC-III/IV timing is different. To make life easy, you can simply move the border positions on the MEGA65, so side border knockouts don't need to consume raster time any more.Paul Gardner-Stephenhttps://www.blogger.com/profile/10150903760695355706noreply@blogger.comtag:blogger.com,1999:blog-4017745189504803687.post-80547843452004028732018-01-27T01:41:35.744+10:302018-01-27T01:41:35.744+10:30Can they still be made to appear in the border usi...Can they still be made to appear in the border using the usual trickery?<br />geekpoethttps://www.blogger.com/profile/06180119216136027010noreply@blogger.comtag:blogger.com,1999:blog-4017745189504803687.post-3224467716998502122018-01-27T00:01:50.663+10:302018-01-27T00:01:50.663+10:30Yes, I have looked it up myself since. You can app...Yes, I have looked it up myself since. You can apparently get 1/2 of a 9th sprite in the right border, but that is all.Paul Gardner-Stephenhttps://www.blogger.com/profile/10150903760695355706noreply@blogger.comtag:blogger.com,1999:blog-4017745189504803687.post-27372461007478098272018-01-26T23:55:50.088+10:302018-01-26T23:55:50.088+10:30Mindblowing ! This is something the community will...Mindblowing ! This is something the community will love !!!!adtbmhttps://www.blogger.com/profile/04178625722071893651noreply@blogger.comtag:blogger.com,1999:blog-4017745189504803687.post-29320641036143403732018-01-26T23:33:05.701+10:302018-01-26T23:33:05.701+10:30You cant horizontally multiplex sprites on 64, eve...You cant horizontally multiplex sprites on 64, even with a split and fiddling the X position, I dont believe.<br /><br />Anyway, nice demo! :)Anonymoushttps://www.blogger.com/profile/13167885607783591821noreply@blogger.com