tag:blogger.com,1999:blog-4017745189504803687.post837882538875615037..comments2024-02-28T07:29:15.484+10:30Comments on Making a C64/C65 compatible computer: Built-in Sprite Editor ProgressPaul Gardner-Stephenhttp://www.blogger.com/profile/10150903760695355706noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4017745189504803687.post-74049458043284390552020-07-02T00:03:46.481+09:302020-07-02T00:03:46.481+09:30Yes, the libc is already building up nicely. We h...Yes, the libc is already building up nicely. We hope to add some nice graphics primitives to it in the not too distant future. Might also make a replacement graphics routine ROM module, so that BASIC 10 can make use of the new graphics modes, with the added bonus that they can be located in higher memory, and so not take away from the 128KB of RAM for BASIC.<br />Paul Gardner-Stephenhttps://www.blogger.com/profile/10150903760695355706noreply@blogger.comtag:blogger.com,1999:blog-4017745189504803687.post-32398191377902891672020-07-01T18:21:03.893+09:302020-07-01T18:21:03.893+09:30Whoa, big thumbs up! That (and the prospect of a g...Whoa, big thumbs up! That (and the prospect of a growing libc) looks positively awesome :) Can't wait to get my hands on the dev kit and start porting stuff. I've already begun souping up my old C65 demos... :)Stephan Kleinerthttps://github.com/steph72noreply@blogger.com